This week we bring you the second interview in our ‘Meet The Team’ series. We’re proud to introduce Lars Edwards, another artist on the Hotel Transylvania Dash game!
We caught up with Lars this week to learn a little more about him.
1. Can you briefly explain what you worked on for Hotel Transylvania Dash?
My focus was primarily the character design and animation.
2. What is your favorite part of your job?
I love that I get to design, problem-solve, and animate. I like working on all aspects of a project--so our process really appeals to me!
3. Who's your favorite Hotel Transylvania Dash character? Why?
I haven't had a chance to see the film yet, so my experience with the characters was based largely on the trailers. I thought Murray the Mummy was a lot of fun to animate--he's so round!
4. What types of games are you into? Examples?
I like puzzle games a lot--those are the games that really engage me. Sword and Sorcery, Lost Winds, Angry Birds, Bejeweled, Diner Dash, any Zelda games.
5. If you could design your dream game, what would it be?
I have always been a big fan of elaborate narrative puzzle games--though it's dated, I still love the thought and challenges presented in a game like Riven: Myst 2. I think if I had the opportunity, it would be amazing to create an entire world based on intricate clues.
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Written by Chris
Games in this post: Hotel Transylvania Dash