We’re egg-static over how much everyone is loving Egg Vs Chicken (it reached the Top 25 Paid Apps within the first 2 days it was out!) The game’s producer, Vicki, shares what it was like making this hit game for the iPhone and iPod touch:
You previously worked on top download games like Cooking Dash. How is producing for iPhone games different from producing for download games?
There really isn't a difference in producing games for the iPhone and any other platform. You will always need art and engineering in order to support a good game design, regardless of the platform.
That said, the platform in which the game is being designed for is definitely taken into consideration when coming up with game ideas. In terms of the iPhone, it's all about taking advantage of the device's interface and how a player interacts with the game - tap, swipe, flick, drag, etc.
How did you come up with the concept for Egg vs. Chicken?
After playing and reviewing some of our existing PC/Mac games, Egg vs Chicken felt like the best fit for the iPhone. In my opinion, I think the download game was ahead of its time, since the core game mechanic felt more native to the iPhone than the computer. For example, shuffling and matching eggs around on the iPhone feels more natural using your finger than using a mouse.
How did you come up with the characters?
We first reviewed all the chickens from the Egg vs Chicken PC/Mac download game, then we had a concept artist draw different variations of each chicken. We really focused on capturing the attributes of each chicken to make them distinctive.
The same process was done for eggs, which was slightly more difficult since the eggs in the PC version were not very animated nor had much personality. We felt both the eggs and chickens should have the same amount of personality. Each egg and chicken went from a sketch, to a rough color and then a variety of animations iterations in order to capture their personality.
What challenges did you face in making this game for the iPhone?
The big challenge was capturing the humor and core game mechanic from the original game and making it work on the iPhone. Unlike a PC or console game, you don't have a lot of screen real estate to add in a lot of text and detail. The device, especially one with retina display, has great resolution though. Our artist and game designers really put their creativity to the test when thinking about how to design the game.
What do you think people will like most when they play?
At first glance, people will like the look overall look of the game and find humor in solving the age old question of which came first – the chicken or the egg. After playing a few levels, I think what they’ll really appreciate is how much strategy is needed to master the levels while still enjoying the different eggs and chickens.
What did you enjoy most in making this game?
For me, the best part of making this game was seeing it evolve from a PC game to an iPhone app. Seeing the re-imagination of the characters and added features while still keeping true to its original concept is just a testament to the PlayFirst team and their commitment to quality and FUN!
What did you think about Egg vs Chicken? Tell us in the comments!